"A hand-held that may not be suitable for all."

The Wonderswan Color (WSC) is a hand-held console made by the Japanese company Bandai in late 2000. It is an improvement over the black and white Wonderswan, because as its name implies, it is a color hand-held. As of this moment, the Wonderswan Color is a Japan only console. Let me take you through it:

The first thing you will notice is how compact this hand-held is. The dimensions are 128 x 74.3 x 17.5mm (W,D,H). By comparison, the Gameboy Advance is seemingly twice as thick, slightly longer and about equal in depth. It is also much lighter than the Gameboy Advance, weighing in at an amazing 95 grams. On this count, the Wonderswan Color wins hands down, easily fitting into a pocket. One thing that may annoy some is the battery case on the rear protrudes out about 5 or so millimetres. The game cartridges slip nicely into a port on the back and completely meld into the shape of the console. In fact, the WSC feels slightly odd without a cartridge.

"A popular classic is revived and back with new features."

With Final Fantasy in it's can expect it to sell well. But regardless, some more serious gamers(like myself) usually wouldn't buy old rehashes of old games on new systems if they are just simply ''re-released.'' Well loath and behold...Final Fantasy is quite different from what it may seem.

Graphics: 10/10
The old NES graphics for this game were sub-par...even for it's time. The backgrounds were black when you entered inside inns and in battle fields. However, this time you get fully detailed backgrounds, when the party enters an inn you immediately notice the floor and the colorful decors that were previously left unaltered.

Magic also got a nice graphical boost as well, with the previous spells like Fire all you saw were just puffs of smoke here and there...however in the WS version you get more magic like animations...much like the effects found in FF4 and FF5 for the SFAM.

The enemies in this game vary more greatly in size now, especially the bosses. Previously when you fought bosses like two Wizards they would fill the screen like normal enemies...but now, they are significantly bigger to actually show that the opponent you are fighting actually is a boss.

Sound and Music: 10/10
Very nice. Simply put. There were a few new tracks added to the game(like boss music) and the old tracks were kept aloft. Regardless, it's the same old Final Fantasy music pleasant to the ears that fits well for an epic of an RPG.

The sound effects are still the quirky little bleeps that you get, but they don't really deter from the game either. It actually fits the persona of the game rather than special sound effects that are more true to life.

Replay Value: 7/10
After you've beaten the game...that's pretty much it. As far as I know, there aren't any side areas added to the game(add to the fact that there was either none or little to begin with in the original). This game is only worth playing again if you want to get more of a futuristic nostalgia, getting a little taste of what technology can do for an old classic.

Gameplay: 10/10
Gameplay wise, Final Fantasy for the Wonderswan just simply rocks. There were significant features added to this game, not just in the visuals and sound department.

In the previous Final Fantasy you would get a box text message at the bottom of the screen that would scroll at the speed of whatever you had set it on earlier. However, this time it sticks to the more traditional and conventional method of displaying the damage over the character's head. This is a lot more convenient because you wouldn't have to wait for the text to scroll(because the text speed also affects the battle speed) or you wouldn't have to wait for the text box to scroll too quickly.

Another feature added was the use of the difficulty level. Well sorta. You can actually tone down the difficulty of the game(because many of us Final Fantasy veterans knew that Final Fantasy was an incredibly difficult game), this will basically boost your stats a bit and give you a better overall advantage.

Yet ANOTHER feature added to the game was the use of the conventional auto-target system. Previously you had designated a character to attack a Ghost, if the ghost was dead before that designated character could attack you would have wasted a turn because that character would miss his or her attack. Now what you can do is basically designate your character to attack any enemy on the screen and if the enemy is killed before your designated character is prone to attack it, that character will attack a random enemy on screen. So now you can sit back and continously hit the action button instead of keeping focused of who to attack who.

Previously there was a mini-game that involved you putting 15 digit blocks in order from left to right. You would recieve 100 Gold(which was pretty cheap) for doing so. However, thanks to the square(the NES could not do Square, that's why you recieved so little gold) you can win 10000(100 * 100, :P )gold for winning the game now.

Finally, the last new feature is the Quick Save. It's much like the memo from Final Fantasy Anthology, but this time you can save anywhere in the game. Much like using a ZSNES ROM and using a save state. This is a Godsend for people who are paranoid towards every twist and turn of a game. (^_^)

As for the rest of the game, it's the same Final Fantasy from it's original. You attack in battle, heal, etc. You can also buy magic in this game(actually, it's the only way to obtain magic) for your mages and other characters. About 2/3 of the way through the game your characters will be given a chance to level up, which is completely optional...but if you do, you will be allowed to use better weapons and stronger magic and your characters will look more adult like and more mature. That shows on the battle field only though.

Each character can carry 4 weapons, 4 armors, 4 helmets, etc. Items are not very apparent in this game, you get very few ranging from Tents to Soft potions. In terms of depth, this game is pretty deep for a game that is compact and for a game that is over 13 years old.

Overall: 10/10
Pretty much a no brainer for Squaresoft fans. This game is not just a rehash of an old game, but a rebirth. With new music, backgrounds, features, and a new portable system, this game is bound to be on the eyes of many fans. It's not just the typical Final Fantasy Anthology rehash(even though this game boasts no FMVs, obviously), it's been improved to fit today's RPG standards and even veterans of this game will get a new feel for the game with the vast amounts of additions towards the game.

Reviewer's Score: 10/10

Add to Cart:

  • Model: Bandai Wonder swan
  • Shipping Weight: 2.5lbs
  • 1 Units in Stock

This product was added to our catalog on Thursday 21 July, 2011.

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