BANDAI WONDERSWAN - FINAL FANTASY CONSOLE LIMITED EDITION VIDEO GAME FOR SALE.
"A hand-held that may not be suitable for all."THE BANDAI WONDERSWAN COLOR
Wonderswan Color (WSC) is a hand-held console made by the Japanese
company Bandai in late 2000. It is an improvement over the black and
white Wonderswan, because as its name implies, it is a color hand-held.
As of this moment, the Wonderswan Color is a Japan only console. Let me
take you through it: DESIGN
The first thing you will
notice is how compact this hand-held is. The dimensions are 128 x 74.3 x
17.5mm (W,D,H). By comparison, the Gameboy Advance is seemingly twice
as thick, slightly longer and about equal in depth. It is also much
lighter than the Gameboy Advance, weighing in at an amazing 95 grams. On
this count, the Wonderswan Color wins hands down, easily fitting into a
pocket. One thing that may annoy some is the battery case on the rear
protrudes out about 5 or so millimetres. The game cartridges slip nicely
into a port on the back and completely meld into the shape of the
console. In fact, the WSC feels slightly odd without
"A popular classic is revived and back with new features."
Final Fantasy in it's title...you can expect it to sell well. But
regardless, some more serious gamers(like myself) usually wouldn't buy
old rehashes of old games on new systems if they are just simply
''re-released.'' Well loath and behold...Final Fantasy is quite
different from what it may seem.
old NES graphics for this game were sub-par...even for it's time. The
backgrounds were black when you entered inside inns and in battle
fields. However, this time you get fully detailed backgrounds, when the
party enters an inn you immediately notice the floor and the colorful
decors that were previously left unaltered.
Magic also got a
nice graphical boost as well, with the previous spells like Fire all you
saw were just puffs of smoke here and there...however in the WS version
you get more magic like animations...much like the effects found in FF4
and FF5 for the SFAM.
The enemies in this game vary more
greatly in size now, especially the bosses. Previously when you fought
bosses like two Wizards they would fill the screen like normal
enemies...but now, they are significantly bigger to actually show that
the opponent you are fighting actually is a boss.
Sound and Music: 10/10
nice. Simply put. There were a few new tracks added to the game(like
boss music) and the old tracks were kept aloft. Regardless, it's the
same old Final Fantasy music pleasant to the ears that fits well for an
epic of an RPG.
The sound effects are still the quirky little
bleeps that you get, but they don't really deter from the game either.
It actually fits the persona of the game rather than special sound
effects that are more true to life.
Replay Value: 7/10
you've beaten the game...that's pretty much it. As far as I know, there
aren't any side areas added to the game(add to the fact that there was
either none or little to begin with in the original). This game is only
worth playing again if you want to get more of a futuristic nostalgia,
getting a little taste of what technology can do for an old classic.
wise, Final Fantasy for the Wonderswan just simply rocks. There were
significant features added to this game, not just in the visuals and
In the previous Final Fantasy you would get a
box text message at the bottom of the screen that would scroll at the
speed of whatever you had set it on earlier. However, this time it
sticks to the more traditional and conventional method of displaying the
damage over the character's head. This is a lot more convenient because
you wouldn't have to wait for the text to scroll(because the text speed
also affects the battle speed) or you wouldn't have to wait for the
text box to scroll too quickly.
Another feature added was the
use of the difficulty level. Well sorta. You can actually tone down the
difficulty of the game(because many of us Final Fantasy veterans knew
that Final Fantasy was an incredibly difficult game), this will
basically boost your stats a bit and give you a better overall
Yet ANOTHER feature added to the game was the use of
the conventional auto-target system. Previously you had designated a
character to attack a Ghost, if the ghost was dead before that
designated character could attack you would have wasted a turn because
that character would miss his or her attack. Now what you can do is
basically designate your character to attack any enemy on the screen and
if the enemy is killed before your designated character is prone to
attack it, that character will attack a random enemy on screen. So now
you can sit back and continously hit the action button instead of
keeping focused of who to attack who.
Previously there was a
mini-game that involved you putting 15 digit blocks in order from left
to right. You would recieve 100 Gold(which was pretty cheap) for doing
so. However, thanks to the square(the NES could not do Square, that's
why you recieved so little gold) you can win 10000(100 * 100, :P )gold
for winning the game now.
Finally, the last new feature is the
Quick Save. It's much like the memo from Final Fantasy Anthology, but
this time you can save anywhere in the game. Much like using a ZSNES ROM
and using a save state. This is a Godsend for people who are paranoid
towards every twist and turn of a game. (^_^)
As for the rest
of the game, it's the same Final Fantasy from it's original. You attack
in battle, heal, etc. You can also buy magic in this game(actually, it's
the only way to obtain magic) for your mages and other characters.
About 2/3 of the way through the game your characters will be given a
chance to level up, which is completely optional...but if you do, you
will be allowed to use better weapons and stronger magic and your
characters will look more adult like and more mature. That shows on the
battle field only though.
Each character can carry 4 weapons, 4
armors, 4 helmets, etc. Items are not very apparent in this game, you
get very few ranging from Tents to Soft potions. In terms of depth, this
game is pretty deep for a game that is compact and for a game that is
over 13 years old.
a no brainer for Squaresoft fans. This game is not just a rehash of an
old game, but a rebirth. With new music, backgrounds, features, and a
new portable system, this game is bound to be on the eyes of many fans.
It's not just the typical Final Fantasy Anthology rehash(even though
this game boasts no FMVs, obviously), it's been improved to fit today's
RPG standards and even veterans of this game will get a new feel for the
game with the vast amounts of additions towards the game.
Reviewer's Score: 10/10
This product was added to our catalog on Thursday 21 July, 2011.